Category: Card Dealer
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Studio and Steam
Recently, the store page for Card Dealer has been approved on Steam. The store page can be found here. Card Dealer will be part of the Steam Next Fest: October 2024. There will be a demo that you can play, and then the following month, the game should be released in beta. Updates will happen…
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Credits, Widgets, Tutorial
Recently, I added a new credits page as well as making the various widgets display in layers as they should. This fixes an issue that it previously had where the dialog would be displayed under the trade item window. Additionally, I have made progress on the tutorial to make it function smoother. I plan to…
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Car Nav and Tutorial
I have made decent progress regarding the navigation for the cars and I have added more roads and curbs to the level. I have also started working on the tutorial for the game. Currently, there are 4 tasks implemented, with more on the way. The tasks are: I also had to remake the time mechanic…
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Updated Car Navigation
In order to make the navigation of the car’s AI better, I created multiple actors to tell the AI where it can’t drive. The actors have a collision box set so there is only a slim area between them that the cars can move. While it does improve the navigation, it still isn’t turning as…
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Car AI
I have begun working on creating a car Pawn that will drive around the level, and on occasion stop at the store. After a car is spawned, it will find either an empty parking space or a random de-spawn point. If it finds a parking space, it will spawn an NPC who will shop before…
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Checkout Mechanic Update
I was able to work on the checkout mechanic. When the NPC comes to the counter, they will start to unload items one by one onto the counter. When the player interacts with those items, they move across the counter to be scanned. When all the items the NPC had picked up have been scanned,…
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Current Project
For a while now, I have been working on a card shop simulator game that I am calling Card Dealer. Its a simulation type game where you manage a card shop. Handling stock, displays, customers, and money. Currently there is a computer to buy upgrades and stock, interactive displays to store items, NPCs who will…




